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Struct to remap pins for Async Tasks. a single K2 node is shared by many proxy classes. This allows redirecting pins by name per proxy class. Add entries similar to this one in Engine.ini: +K2AsyncTaskPinRedirects=(ProxyClassName="AbilityTask_PlayMontageAndWait", OldPinName="OnComplete", NewPinName="OnBlendOut")
| Name | FAsyncTaskPinRedirectMapInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h |
| Include Path | #include "K2Node_BaseAsyncTask.h" |
Syntax
struct FAsyncTaskPinRedirectMapInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OldPinToProxyClassMap | TMap< FName, TArray< UClass * > > | K2Node_BaseAsyncTask.h |