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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h |
Include | #include "K2Node_BaseAsyncTask.h" |
Syntax
struct FAsyncTaskPinRedirectMapInfo
Remarks
Struct to remap pins for Async Tasks. a single K2 node is shared by many proxy classes. This allows redirecting pins by name per proxy class. Add entries similar to this one in Engine.ini: +K2AsyncTaskPinRedirects=(ProxyClassName="AbilityTask_PlayMontageAndWait", OldPinName="OnComplete", NewPinName="OnBlendOut")
Variables
Type | Name | Description | |
---|---|---|---|
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TMap< FName, TArray< UClass * > > | OldPinToProxyClassMap |