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Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary
References
Module | BlueprintEditorLibrary |
Header | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
Include | #include "BlueprintEditorLibrary.h" |
Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Editor Scripting", Meta=(ScriptMethod))
static UClass * GeneratedClass
(
UBlueprint * BlueprintObj
)
Remarks
Gets the class generated when this blueprint is compiled UClass* The generated class
Parameters
Name | Description |
---|---|
BlueprintObj | The blueprint object |