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Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UEdGraphSchema_BehaviorTreeDecorator
- UEdGraphSchema::GetParentContextMenuName()
- UEdGraphSchema_BehaviorTreeDecorator::GetParentContextMenuName()
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTreeDecorator.h |
Include | #include "EdGraphSchema_BehaviorTreeDecorator.h" |
virtual FName GetParentContextMenuName&40;&41; const
Remarks
Returns parent context menu name