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Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UEdGraphSchema_BehaviorTree
- UAIGraphSchema::CreateConnectionDrawingPolicy()
- UEdGraphSchema_BehaviorTree::CreateConnectionDrawingPolicy()
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h |
Include | #include "EdGraphSchema_BehaviorTree.h" |
Source | /Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTree.cpp |
virtual FConnectionDrawingPolicy * CreateConnectionDrawingPolicy
(
int32 InBackLayerID,
int32 InFrontLayerID,
float InZoomFactor,
const FSlateRect & InClippingRect,
class FSlateWindowElementList & InDrawElements,
class UEdGraph * InGraphObj
) const