Navigation
Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeGraphNode_Root
- UAIGraphNode::CanUserDeleteNode()
- UBehaviorTreeGraphNode_Root::CanUserDeleteNode()
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h |
Include | #include "BehaviorTreeGraphNode_Root.h" |
virtual bool CanUserDeleteNode() const