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Root node of this behavior tree, holds Blackboard data
| Name | UBehaviorTreeGraphNode_Root |
| Type | class |
| Header File | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h |
| Include Path | #include "BehaviorTreeGraphNode_Root.h" |
Syntax
UCLASS (MinimalAPI)
class UBehaviorTreeGraphNode_Root : public UBehaviorTreeGraphNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UAIGraphNode → UBehaviorTreeGraphNode → UBehaviorTreeGraphNode_Root
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UBehaviorTreeGraphNode_Root
(
const FObjectInitializer& ObjectInitializer |
BehaviorTreeGraphNode_Root.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlackboardAsset | TObjectPtr< class UBlackboardData > | BehaviorTreeGraphNode_Root.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDuplicateNode() |
BehaviorTreeGraphNode_Root.h | ||
virtual bool CanUserDeleteNode() |
BehaviorTreeGraphNode_Root.h | ||
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
BehaviorTreeGraphNode_Root.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
BehaviorTreeGraphNode_Root.h | ||
virtual void PostPlacedNewNode() |
BehaviorTreeGraphNode_Root.h | ||
virtual bool RefreshNodeClass() |
BehaviorTreeGraphNode_Root.h | ||
void UpdateBlackboard() |
Notify behavior tree about blackboard change | BehaviorTreeGraphNode_Root.h |
Overridden from UBehaviorTreeGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AllocateDefaultPins() |
BehaviorTreeGraphNode_Root.h | ||
virtual FLinearColor GetBackgroundColor
(
bool bIsActiveForDebugger |
BehaviorTreeGraphNode_Root.h | ||
virtual FText GetDescription() |
BehaviorTreeGraphNode_Root.h | ||
virtual FName GetNameIcon() |
Gets icon resource name for title bar | BehaviorTreeGraphNode_Root.h | |
virtual FText GetTooltipText() |
BehaviorTreeGraphNode_Root.h | ||
virtual bool HasErrors() |
BehaviorTreeGraphNode_Root.h | ||
virtual void PostEditUndo() |
BehaviorTreeGraphNode_Root.h |