Navigation
API > API/Editor > API/Editor/BehaviorTreeEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UAIGraphNode
- UBehaviorTreeGraphNode
- UBehaviorTreeGraphNode_Decorator
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Decorator.h |
Include | #include "BehaviorTreeGraphNode_Decorator.h" |
Syntax
class UBehaviorTreeGraphNode_Decorator : public UBehaviorTreeGraphNode
Constructors
Type | Name | Description | |
---|---|---|---|
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UBehaviorTreeGraphNode_Decorator
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | CollectDecoratorData
(
TArray< class UBTDecorator* >& NodeInstances, |
Overridden from UEdGraphNode
Type | Name | Description | |
---|---|---|---|
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void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | |
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FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar |