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| Name | UBehaviorTreeGraphNode_CompositeDecorator |
| Type | class |
| Header File | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_CompositeDecorator.h |
| Include Path | #include "BehaviorTreeGraphNode_CompositeDecorator.h" |
Syntax
UCLASS (MinimalAPI)
class UBehaviorTreeGraphNode_CompositeDecorator : public UBehaviorTreeGraphNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UAIGraphNode → UBehaviorTreeGraphNode → UBehaviorTreeGraphNode_CompositeDecorator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UBehaviorTreeGraphNode_CompositeDecorator
(
const FObjectInitializer& ObjectInitializer |
BehaviorTreeGraphNode_CompositeDecorator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanAbortFlow | uint32 | Updated with internal graph changes, set when decorators inside can abort flow | BehaviorTreeGraphNode_CompositeDecorator.h | |
| bHasBrokenInstances | uint32 | BehaviorTreeGraphNode_CompositeDecorator.h | ||
| BoundGraph | TObjectPtr< class UEdGraph > | The logic graph for this decorator (returning a boolean) | BehaviorTreeGraphNode_CompositeDecorator.h | |
| bShowOperations | uint32 | If set, all logic operations will be shown in description | BehaviorTreeGraphNode_CompositeDecorator.h |
|
| CompositeName | FString | BehaviorTreeGraphNode_CompositeDecorator.h |
|
|
| FirstExecutionIndex | uint16 | Execution index range of internal nodes, used by debugger | BehaviorTreeGraphNode_CompositeDecorator.h | |
| GraphClass | TSubclassOf< UBehaviorTreeDecoratorGraph > | BehaviorTreeGraphNode_CompositeDecorator.h | ||
| LastExecutionIndex | uint16 | BehaviorTreeGraphNode_CompositeDecorator.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BuildDescription() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
void CollectDecoratorData
(
TArray< class UBTDecorator* >& NodeInstances, |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual UEdGraph * GetBoundGraph() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
FString GetNodeTypeDescription() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
void InitializeDecorator
(
UBTDecorator* InnerDecorator |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual bool IsSubNode() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
void OnBlackboardUpdate() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
void OnInnerGraphChanged() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual void PostCopyNode() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual void PostLoad() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual void PostPasteNode() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual void PostPlacedNewNode() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual void PrepareForCopying() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual bool RefreshNodeClass() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
void ResetExecutionRange() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
void SetDecoratorData
(
UBTCompositeNode* InParentNode, |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
int32 SpawnMissingNodes
(
const TArray< class UBTDecorator* >& NodeInstances, |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
void UpdateBrokenInstances() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual void UpdateNodeClassData() |
BehaviorTreeGraphNode_CompositeDecorator.h |
Overridden from UBehaviorTreeGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AllocateDefaultPins() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual FLinearColor GetBackgroundColor
(
bool bIsActiveForDebugger |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual FText GetDescription() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual FText GetTooltipText() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual bool HasErrors() |
BehaviorTreeGraphNode_CompositeDecorator.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CreateBoundGraph() |
BehaviorTreeGraphNode_CompositeDecorator.h | ||
virtual void ResetNodeOwner() |
BehaviorTreeGraphNode_CompositeDecorator.h |