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API > API/Editor > API/Editor/BehaviorTreeEditor > API/Editor/BehaviorTreeEditor/UBehaviorTreeDecoratorGraphNode_-_1
- UEdGraphNode::GetMenuEntries()
- UBehaviorTreeDecoratorGraphNode_Logic::GetMenuEntries()
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Logic.h |
Include | #include "BehaviorTreeDecoratorGraphNode_Logic.h" |
Source | /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Logic.cpp |
virtual void GetMenuEntries
&40;
struct FGraphContextMenuBuilder & ContextMenuBuilder
&41; const
Remarks
This function gets menu items that can be created using this node given the specified context.