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Action to auto arrange the graph
| Name | FBehaviorTreeSchemaAction_AutoArrange |
| Type | struct |
| Header File | /Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h |
| Include Path | #include "EdGraphSchema_BehaviorTree.h" |
Syntax
USTRUCT ()
struct FBehaviorTreeSchemaAction_AutoArrange : public FEdGraphSchemaAction
Inheritance Hierarchy
- FEdGraphSchemaAction → FBehaviorTreeSchemaAction_AutoArrange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EdGraphSchema_BehaviorTree.h | |||
FBehaviorTreeSchemaAction_AutoArrange
(
FText InNodeCategory, |
EdGraphSchema_BehaviorTree.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
EdGraphSchema_BehaviorTree.h |