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API > API/Editor > API/Editor/BehaviorTreeEditor
Behavior Tree Editor module
| Name | FBehaviorTreeEditorModule |
| Type | class |
| Header File | /Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditorModule.h |
| Include Path | #include "BehaviorTreeEditorModule.h" |
Syntax
class FBehaviorTreeEditorModule :
public IModuleInterface,
public IHasMenuExtensibility,
public IHasToolBarExtensibility
Implements Interfaces
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| BehaviorTreeEditorAppIdentifier | const FName | Behavior Tree app identifier string | BehaviorTreeEditorModule.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassCache | TSharedPtr< FGraphNodeClassHelper > | BehaviorTreeEditorModule.h | ||
| MenuExtensibilityManager | TSharedPtr< FExtensibilityManager > | BehaviorTreeEditorModule.h | ||
| ToolBarExtensibilityManager | TSharedPtr< FExtensibilityManager > | BehaviorTreeEditorModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedRef< IBehaviorTreeEditor > CreateBehaviorTreeEditor
(
const EToolkitMode::Type Mode, |
Creates an instance of Behavior Tree editor. | BehaviorTreeEditorModule.h | |
TSharedPtr< FGraphNodeClassHelper > GetClassCache() |
BehaviorTreeEditorModule.h | ||
virtual TSharedPtr< FExtensibilityManager > GetMenuExtensibilityManager() |
Gets the extensibility managers for outside entities to extend static mesh editor's menus and toolbars | BehaviorTreeEditorModule.h | |
virtual TSharedPtr< FExtensibilityManager > GetToolBarExtensibilityManager() |
BehaviorTreeEditorModule.h | ||
virtual void ShutdownModule() |
BehaviorTreeEditorModule.h | ||
virtual void StartupModule() |
BehaviorTreeEditorModule.h |