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API > API/Editor > API/Editor/AudioEditor
| Name | USoundSourceBusFactory |
| Type | class |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceBusFactory.h |
| Include Path | #include "Factories/SoundSourceBusFactory.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object)
class USoundSourceBusFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → USoundSourceBusFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USoundSourceBusFactory
(
const FObjectInitializer& ObjectInitializer |
Factories/SoundSourceBusFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCreateNew() |
Factories/SoundSourceBusFactory.h | ||
virtual UObject * FactoryCreateNew
(
UClass* Class, |
Factories/SoundSourceBusFactory.h |