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| Name | USoundClassGraphNode |
| Type | class |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h |
| Include Path | #include "SoundClassGraph/SoundClassGraphNode.h" |
Syntax
UCLASS (MinimalAPI)
class USoundClassGraphNode : public UEdGraphNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → USoundClassGraphNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USoundClassGraphNode
(
const FObjectInitializer& ObjectInitializer |
SoundClassGraph/SoundClassGraphNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SoundClass | TObjectPtr< USoundClass > | The SoundNode this represents | SoundClassGraph/SoundClassGraphNode.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChildPin | UEdGraphPin * | Pin that connects to all children | SoundClassGraph/SoundClassGraphNode.h | |
| ParentPin | UEdGraphPin * | Pin that connects to its parent | SoundClassGraph/SoundClassGraphNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CheckRepresentsSoundClass() |
Check whether the children of this node match the SoundClass it is representing | SoundClassGraph/SoundClassGraphNode.h | |
UEdGraphPin * GetChildPin() |
Get the Pin that connects to all children | SoundClassGraph/SoundClassGraphNode.h | |
UEdGraphPin * GetParentPin() |
Get the Pin that connects to its parent | SoundClassGraph/SoundClassGraphNode.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AllocateDefaultPins() |
SoundClassGraph/SoundClassGraphNode.h | ||
virtual void AutowireNewNode
(
UEdGraphPin* FromPin |
SoundClassGraph/SoundClassGraphNode.h | ||
virtual bool CanCreateUnderSpecifiedSchema
(
const UEdGraphSchema* Schema |
SoundClassGraph/SoundClassGraphNode.h | ||
virtual bool CanUserDeleteNode() |
SoundClassGraph/SoundClassGraphNode.h | ||
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
SoundClassGraph/SoundClassGraphNode.h | ||
virtual FLinearColor GetNodeTitleColor() |
SoundClassGraph/SoundClassGraphNode.h |