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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphSchema
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h |
Include | #include "SoundCueGraph/SoundCueGraphSchema.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphSchema.cpp |
void GetAllSoundNodeActions
&40;
FGraphActionMenuBuilder & ActionMenuBuilder,
bool bShowSelectedActions
&41; const
Remarks
Adds actions for creating every type of SoundNode