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Unreal Engine C++ API Reference > Editor > AudioEditor > Factories
Inheritance Hierarchy
- UFactory
- USoundSourceEffectFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceEffectFactory.h |
Include | #include "Factories/SoundSourceEffectFactory.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object)
class USoundSourceEffectFactory : public UFactory
Variables
Type | Name | Description | |
---|---|---|---|
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TSubclassOf< USoundEffectSourcePreset > | SoundEffectSourcepresetClass | The type of sound source effect preset that will be created |
Constructors
Type | Name | Description | |
---|---|---|---|
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USoundSourceEffectFactory
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | CanCreateNew () |
|
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bool | ||
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UObject * | FactoryCreateNew
(
UClass* Class, |