Navigation
Unreal Engine C++ API Reference > Editor > AudioEditor > Factories > USoundConcurrencyFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/SoundConcurrencyFactory.h |
Include | #include "Factories/SoundConcurrencyFactory.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/Factories/SoundConcurrencyFactory.cpp |
USoundConcurrencyFactory
(
const FObjectInitializer & ObjectInitializer
)