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Unreal Engine C++ API Reference > Editor > AudioEditor > Factories
Inheritance Hierarchy
- UFactory
- USoundConcurrencyFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/SoundConcurrencyFactory.h |
Include | #include "Factories/SoundConcurrencyFactory.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class USoundConcurrencyFactory : public UFactory
Constructors
Type | Name | Description | |
---|---|---|---|
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USoundConcurrencyFactory
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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UObject * | FactoryCreateNew
(
UClass* Class, |