Navigation
Unreal Engine C++ API Reference > Editor > AudioEditor > Factories > UReimportSoundFactory
- UFactory::CleanUp()
- USoundFactory::CleanUp()
- UReimportSoundFactory::CleanUp()
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundFactory.h |
Include | #include "Factories/ReimportSoundFactory.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundFactory.cpp |
virtual void CleanUp&40;&41;
Remarks
Do clean up after importing is done. Will be called once for multi batch import.