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Unreal Engine C++ API Reference > Editor > AudioEditor > Factories > UReimportSoundFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundFactory.h |
Include | #include "Factories/ReimportSoundFactory.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundFactory.cpp |
virtual bool CanReimport
(
UObject * Obj,
TArray < FString > & OutFilenames
)