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Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItemTableRow
- STableRow::GetBorder()
- SAssetTagItemTableRow::GetBorder()
References
Module | AssetTagsEditor |
Header | /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h |
Include | #include "SAssetTagItem.h" |
virtual const FSlateBrush &42; GetBorder&40;&41; const
The border to be drawn around this list item