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Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItem
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SAssetTagItem::FArguments
References
Module | AssetTagsEditor |
Header | /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h |
Include | #include "SAssetTagItem.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SAssetTagItem >
Constructors
Type | Name | Description | |
---|---|---|---|
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FArguments () |
Functions
Type | Name | Description | |
---|---|---|---|
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WidgetArgsType & | BaseColor
(
const TAttribute< FLinearColor >& InAttribute |
Binding to get the base color of this asset tag item |
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WidgetArgsType & | CountText
(
const TAttribute< FText >& InAttribute |
Binding to get the count text of this asset tag item (unset to omit the count UI) |
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WidgetArgsType & | DisplayName
(
const TAttribute< FText >& InAttribute |
Binding to get the display name of this asset tag item (must be set) |
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WidgetArgsType & | HighlightText
(
const TAttribute< FText >& InAttribute |
Binding to get the highlight text of the asset tag view |
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WidgetArgsType & | IsCheckBoxEnabled
(
const TAttribute< bool >& InAttribute |
Binding to check whether the check box of the asset tag item is enabled |
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WidgetArgsType & | IsChecked
(
const TAttribute< ECheckBoxState >& InAttribute |
Binding to check whether the check box of the asset tag item is currently in a checked state (unset to always disable the check box) |
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WidgetArgsType & | IsNameReadOnly
(
const TAttribute< bool >& InAttribute |
Binding to check whether the asset tag item name is read-only (disables the name edit UI) |
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WidgetArgsType & | IsSelected
(
const FIsSelected& InDelegate |
Callback to check if the asset tag item is selected (should only be hooked up if a parent widget is handling selection or focus) |
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WidgetArgsType & | OnBeginNameEdit
(
const FOnBeginTextEdit& InDelegate |
Callback when the asset tag item name starts to be edited |
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WidgetArgsType & | OnBuildToolTipInfo
(
const FOnBuildAssetTagItemToolTipInfo& InDelegate |
Callback used to build the tooltip info box for this asset tag item |
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WidgetArgsType & | OnCheckStateChanged
(
const FOnCheckStateChanged& InDelegate |
Callback when the checked state of the asset tag item check box is checked or unchecked (unset to always disable the check box) |
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WidgetArgsType & | OnNameCommitted
(
const FOnTextCommitted& InDelegate |
Callback when the asset tag item name is committed (unset to omit the name edit UI) |
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WidgetArgsType & | OnVerifyName
(
const FOnVerifyTextChanged& InDelegate |
Called to validate the asset tag item name (called during changes and during commit) |
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WidgetArgsType & | ViewMode
(
EAssetTagItemViewMode InArg |
Should this asset tag item use the standard or compact view? |
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WidgetArgsType & | WarningText
(
const TAttribute< FText >& InAttribute |
Binding to get the warning text of this asset tag item (unset to omit the warning UI) |
Typedefs
Name | Description |
---|---|
WidgetArgsType |