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API > API/Editor > API/Editor/AssetDefinition
References
| Module | AssetDefinition |
| Header | /Engine/Source/Editor/AssetDefinition/Public/AssetDefinition.h |
| Include | #include "AssetDefinition.h" |
Syntax
struct EAssetCategoryPaths
Remarks
These are just some common asset categories. You're not at all limited to these, and can register an "Advanced" category with the IAssetTools::RegisterAdvancedAssetCategory.