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API > API/Editor > API/Editor/AnimationEditorWidgets > API/Editor/AnimationEditorWidgets/FSchematicGraphModel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< FVector2d > GetPositionForChildNode
(
const FGuid& InParentNodeGuid, |
SchematicGraphPanel/SchematicGraphModel.h | ||
virtual TOptional< FVector2d > GetPositionForChildNode
(
const FSchematicGraphNode* InParentNode, |
SchematicGraphPanel/SchematicGraphModel.h |
GetPositionForChildNode(const FGuid &, const FGuid &)
| Name | GetPositionForChildNode |
| Type | function |
| Header File | /Engine/Source/Editor/AnimationEditorWidgets/Public/SchematicGraphPanel/SchematicGraphModel.h |
| Include Path | #include "SchematicGraphPanel/SchematicGraphModel.h" |
| Source | /Engine/Source/Editor/AnimationEditorWidgets/Private/SchematicGraphPanel/SchematicGraphModel.cpp |
TOptional < FVector2d > GetPositionForChildNode
(
const FGuid & InParentNodeGuid,
const FGuid & InChildNodeGuid
) const
GetPositionForChildNode(const FSchematicGraphNode , const FSchematicGraphNode )
| Name | GetPositionForChildNode |
| Type | function |
| Header File | /Engine/Source/Editor/AnimationEditorWidgets/Public/SchematicGraphPanel/SchematicGraphModel.h |
| Include Path | #include "SchematicGraphPanel/SchematicGraphModel.h" |
| Source | /Engine/Source/Editor/AnimationEditorWidgets/Private/SchematicGraphPanel/SchematicGraphModel.cpp |
virtual TOptional < FVector2d > GetPositionForChildNode
(
const FSchematicGraphNode * InParentNode,
const FSchematicGraphNode * InChildNode
) const