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API > API/Editor > API/Editor/AnimationEditor
| Name | IAnimationEditorModule |
| Type | class |
| Header File | /Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h |
| Include Path | #include "IAnimationEditorModule.h" |
Syntax
class IAnimationEditorModule :
public IModuleInterface,
public IHasMenuExtensibility,
public IHasToolBarExtensibility
Implements Interfaces
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FAnimationEditorToolbarExtender | TBaseDelegate_TwoParams< TSharedRef< FExtender >, const TSharedRef< FUICommandList >, TSharedRef< IAnimationEditor > > | Get all toolbar extenders | IAnimationEditorModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< IAnimationEditor > CreateAnimationEditor
(
const EToolkitMode::Type Mode, |
Creates a new skeleton editor instance | IAnimationEditorModule.h | |
TArray< FAnimationEditorToolbarExtender > & GetAllAnimationEditorToolbarExtenders() |
IAnimationEditorModule.h |