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API > API/Editor > API/Editor/AnimationEditMode
| Name | IAnimationEditContext |
| Type | class |
| Header File | /Engine/Source/Editor/AnimationEditMode/Public/AnimationEditContext.h |
| Include Path | #include "AnimationEditContext.h" |
Syntax
class IAnimationEditContext
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IPersonaPreviewScene & GetAnimPreviewScene() |
AnimationEditContext.h | ||
virtual bool GetCameraTarget
(
FSphere& OutTarget |
Get a camera target used to focus the viewport on an object when a user presses 'F' (default). | AnimationEditContext.h | |
virtual void GetOnScreenDebugInfo
(
TArray< FText >& OutDebugInfo |
Function to collect strings from nodes to display in the viewport. | AnimationEditContext.h |