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Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimationBlueprintLibrary
References
Module | AnimationBlueprintLibrary |
Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h |
Include | #include "AnimationBlueprintLibrary.h" |
Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp |
template<typename DataType, typename CurveClass, ERawCurveTrackTypes CurveType>
static void AddCurveKeysInternal
(
UAnimSequenceBase * AnimationSequenceBase,
FName CurveName,
const TArray< float > & Times,
const TArray< DataType > & KeyData
)
Remarks
Curve helper functions.