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API > API/Editor > API/Editor/AnimGraph
| Name | UAnimationStateGraphSchema |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimationStateGraphSchema.h |
| Include Path | #include "AnimationStateGraphSchema.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimationStateGraphSchema : public UAnimationGraphSchema
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphSchema → UEdGraphSchema_K2 → UAnimationGraphSchema → UAnimationStateGraphSchema
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimationStateGraphSchema
(
const FObjectInitializer& ObjectInitializer |
AnimationStateGraphSchema.h |
Functions
Public
Overridden from UEdGraphSchema
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDuplicateGraph
(
UEdGraph* InSourceGraph |
AnimationStateGraphSchema.h | ||
virtual void CreateDefaultNodesForGraph
(
UEdGraph& Graph |
AnimationStateGraphSchema.h | ||
virtual void GetGraphDisplayInformation
(
const UEdGraph& Graph, |
AnimationStateGraphSchema.h |