Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationGraphSchema
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationGraphSchema.h |
Include | #include "AnimationGraphSchema.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp |
static bool IsPosePin
(
const FEdGraphPinType & PinType
)
Remarks
Checks to see whether the passed-in pin type is a pose pin (local or component space)