Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph
Inheritance Hierarchy
- UEdGraphNode
- UAnimStateEntryNode
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateEntryNode.h |
Include | #include "AnimStateEntryNode.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimStateEntryNode : public UEdGraphNode
Constructors
Type | Name | Description | |
---|---|---|---|
UAnimStateEntryNode
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
void | |||
FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
||
UEdGraphNode * | |||
FText |