Navigation
API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_UseCachedPose
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_UseCachedPose.h |
| Include | #include "AnimGraphNode_UseCachedPose.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimGraphNode_UseCachedPose : public UAnimGraphNode_Base
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_UseCachedPose | Node | ||
| TWeakObjectPtr< UAnimGraphNode_SaveCachedPose > | SaveCachedPoseNode |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_UseCachedPose
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | EarlyValidation
(
FCompilerResultsLog& MessageLog |
||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
||
| FText | |||
| bool | IsActionFilteredOut
(
FBlueprintActionFilter const& Filter |
Overridden from UAnimGraphNode_Base
| Type | Name | Description | |
|---|---|---|---|
| UObject * | By default return any animation assets we have. | ||
| void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
||
| FString | Gets the menu category this node belongs in. | ||
| void | GetRequiredExtensions
(
TArray< TSubclassOf< UAnimBlueprintExtension > >& OutExtensions |
Get the extension types that this node type holds on the anim blueprint. Some extension types are always requested by the system. | |
| void | |||
| void | OnProcessDuringCompilation
(
IAnimBlueprintCompilationContext& InCompilationContext, |
Process this node's data during compilation (override point) |