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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_SkeletalControlBase
- UEdGraphNode::GetNodeTitleColor()
- UK2Node::GetNodeTitleColor()
- UAnimGraphNode_Base::GetNodeTitleColor()
- UAnimGraphNode_SkeletalControlBase::GetNodeTitleColor()
- UAnimGraphNode_OrientationWarping::GetNodeTitleColor()
- UAnimGraphNode_FootPlacement::GetNodeTitleColor()
- UAnimGraphNode_StrideWarping::GetNodeTitleColor()
- UAnimGraphNode_OffsetRootBone::GetNodeTitleColor()
- UAnimGraphNode_SlopeWarping::GetNodeTitleColor()
- UAnimGraphNode_ObserveBone::GetNodeTitleColor()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SkeletalControlBase.h |
Include | #include "AnimGraphNode_SkeletalControlBase.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SkeletalControlBase.cpp |
virtual FLinearColor GetNodeTitleColor&40;&41; const
Remarks
Gets the draw color of a node's title bar