Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_SaveCachedPose
- UAnimGraphNode_Base::GetNodeCategory()
- UAnimGraphNode_SaveCachedPose::GetNodeCategory()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SaveCachedPose.h |
Include | #include "AnimGraphNode_SaveCachedPose.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SaveCachedPose.cpp |
virtual FString GetNodeCategory&40;&41; const
Remarks
Gets the menu category this node belongs in.