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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_RotationOffsetBlendSpace
- UAnimGraphNode_Base::GetAllAnimationSequencesReferred()
- UAnimGraphNode_RotationOffsetBlendSpace::GetAllAnimationSequencesReferred()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_RotationOffsetBlendSpace.h |
Include | #include "AnimGraphNode_RotationOffsetBlendSpace.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotationOffsetBlendSpace.cpp |
virtual void GetAllAnimationSequencesReferred
(
TArray< UAnimationAsset * > & AnimAssets
) const
Remarks
Populate the supplied arrays with the currently reffered to animation assets.