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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Mirror
- UK2Node::GetMenuCategory()
- UAnimGraphNode_Base::GetMenuCategory()
- UAnimGraphNode_Mirror::GetMenuCategory()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Mirror.h |
Include | #include "AnimGraphNode_Mirror.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Mirror.cpp |
virtual FText GetMenuCategory&40;&41; const
Remarks
Override to provide a default category for specific node types to be listed under. A localized category string (or an empty string if you want this node listed at the menu's root).