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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_LinkedInputPose
- UAnimGraphNode_Base::ReallocatePinsDuringReconstruction()
- UAnimGraphNode_LinkedInputPose::ReallocatePinsDuringReconstruction()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedInputPose.h |
Include | #include "AnimGraphNode_LinkedInputPose.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedInputPose.cpp |
virtual void ReallocatePinsDuringReconstruction
(
TArray< UEdGraphPin * > & OldPins
)