Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_LinkedAnimLayer
- UAnimGraphNode_Base::GetMenuActions()
- UAnimGraphNode_LinkedAnimLayer::GetMenuActions()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedAnimLayer.h |
Include | #include "AnimGraphNode_LinkedAnimLayer.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedAnimLayer.cpp |
virtual void GetMenuActions
(
FBlueprintActionDatabaseRegistrar & ActionRegistrar
) const