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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_LinkedAnimGraphBase
- UAnimGraphNode_Base::OnCopyTermDefaultsToDefaultObject()
- UAnimGraphNode_CustomProperty::OnCopyTermDefaultsToDefaultObject()
- UAnimGraphNode_LinkedAnimGraphBase::OnCopyTermDefaultsToDefaultObject()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedAnimGraphBase.h |
Include | #include "AnimGraphNode_LinkedAnimGraphBase.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedAnimGraphBase.cpp |
virtual void OnCopyTermDefaultsToDefaultObject
(
IAnimBlueprintCopyTermDefaultsContext & InCompilationContext,
IAnimBlueprintNodeCopyTermDefaultsContext & InPerNodeContext,
IAnimBlueprintGeneratedClassCompiledData & OutCompiledData
)
Remarks
Override point for CopyTermDefaultsToDefaultObject Copy this node's data during the last phase of compilation where term defaults are copied to the new CDO