Navigation
API > API/Editor > API/Editor/AnimGraph
| Name | UAnimGraphNode_CustomTransitionResult |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomTransitionResult.h |
| Include Path | #include "AnimGraphNode_CustomTransitionResult.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimGraphNode_CustomTransitionResult : public UAnimGraphNode_StateResult
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UAnimGraphNode_Base → UAnimGraphNode_StateResult → UAnimGraphNode_CustomTransitionResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimGraphNode_CustomTransitionResult
(
const FObjectInitializer& ObjectInitializer |
AnimGraphNode_CustomTransitionResult.h |
Functions
Public
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
AnimGraphNode_CustomTransitionResult.h | ||
virtual FLinearColor GetNodeTitleColor() |
AnimGraphNode_CustomTransitionResult.h | ||
virtual FText GetTooltipText() |
AnimGraphNode_CustomTransitionResult.h |