Navigation
API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_SkeletalControlBase
- UAnimGraphNode_CopyBoneDelta
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CopyBoneDelta.h |
| Include | #include "AnimGraphNode_CopyBoneDelta.h" |
Syntax
class UAnimGraphNode_CopyBoneDelta : public UAnimGraphNode_SkeletalControlBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_CopyBoneDelta | Node |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_CopyBoneDelta
(
const FObjectInitializer& ObjectInitializer |
Overridden from UAnimGraphNode_SkeletalControlBase
| Type | Name | Description | |
|---|---|---|---|
| FText | Returns the short descriptive name of the controller. | ||
| const FAnimNode_SkeletalControlBase * | GetNode () |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FText | Gets the tooltip to display when over the node |