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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_BoneDrivenControl-
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BoneDrivenController.h |
| Include | #include "AnimGraphNode_BoneDrivenController.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BoneDrivenController.cpp |
static void AddRangePropertyRow
&40;
const FText & Name,
const FText & Tooltip,
IDetailCategoryBuilder & Category,
TSharedRef< IPropertyHandle > PropertyHandle,
const FName MinPropertyName,
const FName MaxPropertyName,
TAttribute< EVisibility > VisibilityAttribute
&41;