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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base
- UEdGraphNode::GetNodeTitleColor()
- UK2Node::GetNodeTitleColor()
- UAnimGraphNode_Base::GetNodeTitleColor()
- UAnimGraphNode_PoseSearchHistoryCollector_Base::GetNodeTitleColor()
- UAnimGraphNode_CustomTransitionResult::GetNodeTitleColor()
- UAnimGraphNode_BlendListBase::GetNodeTitleColor()
- UAnimGraphNode_LayeredBoneBlend::GetNodeTitleColor()
- UAnimGraphNode_BlendSpaceBase::GetNodeTitleColor()
- UAnimGraphNode_MotionMatching::GetNodeTitleColor()
- UAnimGraphNode_BlendStack::GetNodeTitleColor()
- UAnimGraphNode_TwoWayBlend::GetNodeTitleColor()
- UAnimGraphNode_ScaleChainLength::GetNodeTitleColor()
- UAnimGraphNode_Mirror::GetNodeTitleColor()
- UAnimGraphNode_MeshRefPose::GetNodeTitleColor()
- UAnimGraphNode_LocalToComponentSpace::GetNodeTitleColor()
- UAnimGraphNode_Inertialization::GetNodeTitleColor()
- UAnimGraphNode_DeadBlending::GetNodeTitleColor()
- UAnimGraphNode_ComponentToLocalSpace::GetNodeTitleColor()
- UAnimGraphNode_BlendSpaceSampleResult::GetNodeTitleColor()
- UAnimGraphNode_BlendBoneByChannel::GetNodeTitleColor()
- UAnimGraphNode_OrientationWarping::GetNodeTitleColor()
- UAnimGraphNode_Slot::GetNodeTitleColor()
- UAnimGraphNode_RotateRootBone::GetNodeTitleColor()
- UAnimGraphNode_RefPoseBase::GetNodeTitleColor()
- UAnimGraphNode_FootPlacement::GetNodeTitleColor()
- UAnimGraphNode_Root::GetNodeTitleColor()
- UAnimGraphNode_RandomPlayer::GetNodeTitleColor()
- UAnimGraphNode_MakeDynamicAdditive::GetNodeTitleColor()
- UAnimGraphNode_ApplyMeshSpaceAdditive::GetNodeTitleColor()
- UAnimGraphNode_ApplyAdditive::GetNodeTitleColor()
- UAnimGraphNode_StrideWarping::GetNodeTitleColor()
- UAnimGraphNode_OffsetRootBone::GetNodeTitleColor()
- UAnimGraphNode_MultiWayBlend::GetNodeTitleColor()
- UAnimGraphNode_SlopeWarping::GetNodeTitleColor()
- UAnimGraphNode_TransitionResult::GetNodeTitleColor()
- UAnimGraphNode_TransitionPoseEvaluator::GetNodeTitleColor()
- UAnimGraphNode_StateResult::GetNodeTitleColor()
- UAnimGraphNode_CustomTransitionResult::GetNodeTitleColor()
- UAnimGraphNode_StateMachineBase::GetNodeTitleColor()
- UAnimGraphNode_SequencePlayer::GetNodeTitleColor()
- UAnimGraphNode_SkeletalControlBase::GetNodeTitleColor()
- UAnimGraphNode_OrientationWarping::GetNodeTitleColor()
- UAnimGraphNode_FootPlacement::GetNodeTitleColor()
- UAnimGraphNode_StrideWarping::GetNodeTitleColor()
- UAnimGraphNode_OffsetRootBone::GetNodeTitleColor()
- UAnimGraphNode_SlopeWarping::GetNodeTitleColor()
- UAnimGraphNode_ObserveBone::GetNodeTitleColor()
- UAnimGraphNode_ObserveBone::GetNodeTitleColor()
- UAnimGraphNode_LayeredBoneBlend::GetNodeTitleColor()
- UAnimGraphNode_LinkedAnimGraphBase::GetNodeTitleColor()
- UAnimGraphNode_LinkedInputPose::GetNodeTitleColor()
- UAnimGraphNode_BlendSpaceGraphBase::GetNodeTitleColor()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
virtual FLinearColor GetNodeTitleColor&40;&41; const
Remarks
Gets the draw color of a node's title bar