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Unreal Engine C++ API Reference > Editor > AnimGraph > IClassVariableCreator
- IClassVariableCreator::CreateClassVariablesFromBlueprint()
- UAnimGraphNode_CustomProperty::CreateClassVariablesFromBlueprint()
- UAnimGraphNode_LinkedInputPose::CreateClassVariablesFromBlueprint()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/IClassVariableCreator.h |
Include | #include "IClassVariableCreator.h" |
void CreateClassVariablesFromBlueprint
(
IAnimBlueprintVariableCreationContext & InCreationContext
)
Remarks
Implement this in a graph node and the anim BP compiler will call this expecting to generate class variables.
Parameters
Name | Description |
---|---|
InVariableCreator | The variable creation context for the current BP compilation |