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Unreal Engine C++ API Reference > Editor > AnimGraph > FPoseLinkMappingRecord
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Root.cpp |
void PatchLinkIndex
(
uint8 * DestinationPtr,
int32 LinkID,
int32 SourceLinkID
) const