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Unreal Engine C++ API Reference > Editor > AnimGraph
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
Syntax
enum EAnimAssetHandlerType
{
PrimaryHandler,
Supported,
NotSupported,
}
Values
Name | Description |
---|---|
PrimaryHandler | |
Supported | |
NotSupported |
Remarks
Enum that indicates level of support of this node for a particular asset class