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API > API/Editor > API/Editor/AddContentDialog
Defines methods for interacting with the Add Content Dialog.
| Name | IAddContentDialogModule |
| Type | class |
| Header File | /Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h |
| Include Path | #include "IAddContentDialogModule.h" |
Syntax
class IAddContentDialogModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< FContentSourceProviderManager > GetContentSourceProviderManager() |
Gets the object responsible for managing content source providers. | IAddContentDialogModule.h | |
void ShowDialog
(
TSharedRef< SWindow > ParentWindow |
Creates a dialog for adding existing content to a project. | IAddContentDialogModule.h |