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Unreal Engine C++ API Reference > Editor > AddContentDialog > FFeaturePackContentSource
References
Module | AddContentDialog |
Header | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
Include | #include "FeaturePackContentSource.h" |
Source | /Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp |
bool InsertAdditionalResources
&40;
TArray< FFeaturePackLevelSet > InAdditionalFeaturePacks,
EFeaturePackDetailLevel RequiredLevel,
const FString & InDestinationFolder,
TArray< FString > & InFilesCopied
&41;