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API > API/Editor > API/Editor/AIGraph
| Name | FGraphNodeClassHelper |
| Type | struct |
| Header File | /Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h |
| Include Path | #include "AIGraphTypes.h" |
Syntax
struct FGraphNodeClassHelper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGraphNodeClassHelper
(
UClass* InRootClass |
AIGraphTypes.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FGraphNodeClassHelper() |
AIGraphTypes.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnPackageListUpdated | TMulticastDelegate_NoParams< void > | AIGraphTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| BlueprintClassCount | TMap< UClass *, int32 > | AIGraphTypes.h | |
| OnPackageListUpdated | FOnPackageListUpdated | AIGraphTypes.h | |
| UnknownPackages | TArray< FName > | AIGraphTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bGatherBlueprints | bool | AIGraphTypes.h | ||
| ForcedHiddenClasses | TSet< UClass * > | AIGraphTypes.h | ||
| RootNode | TSharedPtr< FGraphNodeClassNode > | AIGraphTypes.h | ||
| RootNodeClass | UClass * | AIGraphTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddForcedHiddenClass
(
UClass* Class |
Adds a single class to the list of hidden classes | AIGraphTypes.h | |
void GatherClasses
(
const UClass* BaseClass, |
AIGraphTypes.h | ||
void InvalidateCache() |
AIGraphTypes.h | ||
void OnAssetAdded
(
const FAssetData& AssetData |
AIGraphTypes.h | ||
void OnAssetRemoved
(
const FAssetData& AssetData |
AIGraphTypes.h | ||
void OnReloadComplete
(
EReloadCompleteReason Reason |
AIGraphTypes.h | ||
void SetForcedHiddenClasses
(
const TSet< UClass* >& Classes |
Overrides all previously set hidden classes | AIGraphTypes.h | |
void SetGatherBlueprints
(
bool bGather |
AIGraphTypes.h | ||
void UpdateAvailableBlueprintClasses() |
AIGraphTypes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddObservedBlueprintClasses
(
UClass* BaseNativeClass |
AIGraphTypes.h | ||
static void AddUnknownClass
(
const FGraphNodeClassData& ClassData |
AIGraphTypes.h | ||
| AIGraphTypes.h | |||
static int32 GetObservedBlueprintClassCount
(
UClass* BaseNativeClass |
AIGraphTypes.h | ||
static bool IsClassKnown
(
const FGraphNodeClassData& ClassData |
AIGraphTypes.h |