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Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap
Syntax
FVector2D RelativeMouseCursorPos
Remarks
Position of the mouse cursor relative to the widget, the last time it moved. Used for drag and drop.
Position of the mouse cursor relative to the widget, the last time it moved.
Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap
FVector2D RelativeMouseCursorPos
Position of the mouse cursor relative to the widget, the last time it moved. Used for drag and drop.
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