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Describes a customized attribute of a tree node
| Name | FTreeMapAttribute |
| Type | class |
| Header File | /Engine/Source/Developer/TreeMap/Public/ITreeMapCustomization.h |
| Include Path | #include "ITreeMapCustomization.h" |
Syntax
class FTreeMapAttribute
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTreeMapAttribute() |
Default constructor | ITreeMapCustomization.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FTreeMapAttribute() |
Virtual destructor | ITreeMapCustomization.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultValue | FTreeMapAttributeValuePtr | Default value to use when none is specified on a node | ITreeMapCustomization.h | |
| Name | FName | Name of this attribute | ITreeMapCustomization.h | |
| Values | TMap< FName, FTreeMapAttributeValuePtr > | Maps a value name to the data that describes that value | ITreeMapCustomization.h |