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A dynamic button that can start/stop trace. When tracing is started the button turns red and has a pulse animation.
| Name | SToggleTraceButton |
| Type | class |
| Header File | /Engine/Source/Developer/TraceTools/Public/TraceTools/Widgets/SToggleTraceButton.h |
| Include Path | #include "TraceTools/Widgets/SToggleTraceButton.h" |
Syntax
class SToggleTraceButton : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SToggleTraceButton
- FSlateControlledConstruction → SWidget → SCompoundWidget → SToggleTraceButton
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SToggleTraceButton() |
TraceTools/Widgets/SToggleTraceButton.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~SToggleTraceButton() |
TraceTools/Widgets/SToggleTraceButton.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnToggleTraceRequested | SLATE_DECLARE_WIDGET_API(SToggleTraceButton, SCompoundWidget, TRACETOOLS_API) public typedef TBaseDelegate_NoParams< void > | TraceTools/Widgets/SToggleTraceButton.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsTraceRecordButtonHovered | bool | TraceTools/Widgets/SToggleTraceButton.h | ||
| ButtonSize | EButtonSize | TraceTools/Widgets/SToggleTraceButton.h | ||
| ConnectionStartTime | double | TraceTools/Widgets/SToggleTraceButton.h | ||
| DynamicToolTipTextAttribute | TSlateAttribute< FText > | TraceTools/Widgets/SToggleTraceButton.h | ||
| IsTraceRunningAttribute | TSlateAttribute< bool > | TraceTools/Widgets/SToggleTraceButton.h | ||
| OnToggleTraceRequested | FOnToggleTraceRequested | TraceTools/Widgets/SToggleTraceButton.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
TraceTools/Widgets/SToggleTraceButton.h |